



The following professions from the BGB can be renamed and used as written:Ĭlerk to Scribe: Scribes copy reams of text and file it away to be forgotten.Īssassin to Hitman: Assassin is a title reserved for Officio Assassinorum killersĬomputer Tech to Cogitator Technician: Cogitator is the Imperium's term for computers in M41Ĭowboy to Range Rider: There is no guarantee the character will ride horses or even round up cattle. Players are encouraged to rename these professions to something more "40K-esque", as in the examples below.

Perhaps a low-level investigation of mysterious happenings (like CoC) attracts the attention of the Inquisition would make these characters viable.Īrtist, Athlete, Beggar, Craftsman, Criminal, Entertainer, Farmer, Gambler, Hunter, Journalist, Labourer, Merchant, Noble, Pilot, Politician, Sailor, Scholar, Servant, Slave, Soldier, Spy, Student, Teacher, Thief, Tribesman, Warrior, Writer Rather than create new professions, the following professions from the BGB can be used as written in a Normal power level campaign. I'm thinking of ranking careers in much the same way, mostly from Normal to Epic with Superhuman characters treated as a further step in career progression. I have just begun the project to revamp my 40K rules in an attempt to make it less Rogue Trader-centric. The following is what I have for character professions:īRP describes the Power Level of a campaign as Normal, Heroic, Epic and Superhuman (BGB p.24). My great inspiration is Dan Abnett's books. I just don't know what the changes are in the 2nd ed, and if there really are useful stuff there. The goal for me is to have a rather long campaign either in Only War (as having the players playing the platoon of a regiment) or Dark Heresy. I have been playing table top wargaming on and off since the eighties. I also have 1st edition Dark Heresy, and also Deathwatch, Only War and Rogue Trader, but not Black Crusade. When the 40K-setting is possible to see through the BRP mesh, it's for the first time really enjoyable I think. All praise is due to your great work Colin. Is there anything "missing" from my adaptation that you'd like to see in a future edition? I have Dark Heresy 1.0 and Deathwatch and but not Only War or Black Crusade. I'm thinking of using Clarence Redd's BRP Starships/BRP Space as the ship-to-ship combat system (I'll ask Clarence's permission before doing so). The rules are due a clean-up (definitely) and a rewrite (maybe) when BRP Essentials comes out. Thanks for the kind words, dracopticon and Baron.
